Geometry
The Geometry tab controls how the mesh is transformed, simplified, and modified before export. Proxy options live in the Export dialog, not in this tab.

Transformation
Scale multiplier
Uniform scale factor applied to the model
Source unit
Unit of the input file (meters, centimeters, millimeters, feet, inches). Changing the unit will scale the model accordingly.
Up axis
Which axis is “up” in the source file (+X … −Z)
Origin
Axis origin for the exported model: Initial, Center, Bottom center, or Top center
Use these when a model arrives tiny/huge, lying on its side, or far from the origin.
Statistics
Read-only feedback:
Face count (and simplified face count when simplification is active)
Width (X), Depth (Y), Height (Z) in the current display unit (See Measurement unit in Options)
Simplification
Use the "Simplification" slider, magic wand, and preserve options to reduce face count.
Full details: Simplification
Edges
SketchUp-style edge treatment for the exported model:
Smooth / Unsmooth all the edges
Icon shortcuts
Overwrite input edges
Apply Transmutr’s edge settings instead of keeping original edges
Angle between normals
Soften/smooth beyond this angle (0–180°)
Soften coplanar edges
Hide seams between coplanar faces
Hide all edges
Make all edges invisible in the exported SketchUp file
Some preview modes do not show SketchUp edges. Switch to a mode that displays edges if you need to verify softening visually.
Batch conversion (Studio / Creator)
When multiple models are loaded, geometry modifiers are shared by default. Use the share / override control on individual settings to customize one tab. See Batch conversion
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