For the complete documentation index, see llms.txt. This page is also available as Markdown.

Supported formats

Transmutr accepts 3D models, texture images, ZIP archives, and folders.

3D models

Extension
Notes

.skp

SketchUp models

.fbx

Autodesk FBX

.obj

Wavefront OBJ

.gltf / .glb

glTF 2.0

.usd / .usda / .usdc / .usdz

Universal Scene Description

.dae

Collada

.3ds

3D Studio

.stl

Stereolithography

Images (materials)

Use these when converting materials only or when assigning maps in the Materials tab:

.png, .jpg / .jpeg, .bmp, .gif, .tif / .tiff, .tga, .dds, .hdr, .exr

Archives and folders

Input
Behavior

.zip

Transmutr extracts the archive and loads models (and textures) inside. Nested ZIPs are supported.

Folder

With Transmutr Studio/Creator, dropping a folder loads every nested model into separate tabs.

Only ZIP archives are supported. RAR, 7z, and similar formats are not.

Creator-specific packages

Some marketplaces ship assets in packs that need a special import path (for example ambientCG .mtlx materials). Prefer the Content creators menu so Transmutr applies the right import hints.

Export format

Transmutr always exports SketchUp .skp files. The SketchUp version of the output is chosen in Options. Optional sidecar files are created when you enable proxies (V-Ray .vrmesh, Enscape assets, copied texture maps).

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