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Release Notes

Version 1.2.9 (2022-04-26)

Bug fixes
  • Fixed exporting Quixel Megascans assets with variants not working.
  • Fixed Transmutr not notifying users about new versions available for download.
  • Fixed the “Release Notes” button in the options not opening the correct URL.
Known issue: Transmutr does not work in SketchUp 2022 on Mac computers with M1 chips. We're working on M1 support for a future version.

Version 1.2.8 (2022-02-21)

Features
  • Added support for SketchUp 2022.
Changes
  • Improved support for the “Reflection Glossiness” and “Reflection Roughness” material attributes.
  • Added a warning message when importing unsupported assets from Megascans, such as standalone materials.
  • Added a button in Transmutr and a menu entry in SketchUp to open Transmutr’s manual.
Bug fixes
  • Fixed the export step that copies textures sometimes failing silently.
  • Fixed some models with n-gons showing artifacts when exported.
  • Fixed normal maps not being detected for some models using unconventional attribute names.
  • Fixed textures not being properly applied on models loaded without texture coordinates.
  • Fixed the Megascans connection not working immediately after changing the port.
  • Fixed several crashes that could happen when exporting a model.
  • Fixed the “See release notes” button in the options opening the wrong webpage.
  • [Studio version] Fixed floating licenses not getting released when closing Transmutr.

Version 1.2.7 (2021-06-16)

Features
  • Added Reflection Glossiness/Roughness.
  • Added support for SketchUp 2021.1.
Changes
  • Improved the bump/normal setting automatic detection.
  • Generate generic UV coordinates if they are missing.
Bug fixes
  • Fixed an error that sometimes occurred when copying textures to the destination folder.
  • [Studio version] Fix proxy placeholder when using the CLI.
  • [Studio version] Fix VRMat path in automations.

Version 1.2.6 (2021-04-07)

Features
Bug fixes
  • Fixed V-Ray proxy export failing due to a recent V-Ray updates.
  • Fixed the ply2vrmesh.bin executable being referred to as ply2vrmesh.exe on OSX.

Version 1.2.5 (2020-12-07)

Features
  • Added support for SketchUp 2021.

Version 1.2.4 (2020-10-21)

Changes
  • [Studio version] Adding more automation patterns: DiffuseMapName, DiffuseMapExt, SourceFolderName, SourceFolderParent, SourceFolderParentName.
  • [Studio version] Allow overriding options with the CLI.
Bug fixes
  • Fixed crash with V-Ray 5.
  • Fixed V-Ray TwoSided materials.
  • Fixed texture paths in Enscape materials.
  • Fixed BottomCenter and TopCenter preview.
  • Lookup in nested folders when searching for map paths in VRMats.
  • [Studio version] Fixed paths lookup when using the CLI.
  • [Studio version] Fixed translucency map path missing in automations.

Version 1.2.3 (2020-04-24)

Bug fixes
  • Fixed BottomCenter and TopCenter not being applied in the preview.
  • [Studio version] Fixed automations not being applied when using the CLI.
  • [Studio version] Fixed automations being applied twice in some cases.

Version 1.2.2 (2020-04-06)

Bug fixes
  • Fixed Megascans files with variants not exporting.
  • Fixed the Download button that shows up when a new version of Transmutr is available.

Version 1.2.1 (2020-03-31)

Changes
  • The "Smooth Angle" setting is now applied to proxies as well.
  • Added options to mitigate the artifacts generated by SketchUp when scaling a mesh with small faces (see Maximum mesh scale correction and Mesh scale correction multiplier).
  • [Studio version] Reflection Glossiness and Refraction Glossiness can now be set using automations.
Bug fixes
  • Fixed instances not being exported as components.
  • Fixed the extension toolbar showing up even after being previously closed by the user.
  • Fixed presets not being saved.
  • Fixed some colors not being formatted correctly in Enscape materials, which resulted in all parameters being ignored by Enscape.
  • Fixed a crash occurring when objects had no materials applied to them.
  • Fixed a crash occurring when scanning unauthorized directories.
  • Fixed V-Ray proxy export failing in rare cases.
  • [Studio version] Fixed automations not being loaded from presets.

Version 1.2.0 (2020-03-09)

New features
  • 🍎 MacOS support.
  • Transmutr can now import SKP files.
  • Transmutr can now edit individual components directly from an opened SketchUp document.
Changes
  • Transmutr now installs for SketchUp 2020.
  • Texture maps embedded in FBX files are now extracted.
  • Duplicate material names are now renamed automatically.
  • It is now possible to choose for which rendering engines materials are exported.
Bug fixes
  • Fixed tiny faces not being created in some cases.
  • Fixed the generation of VRMesh proxies not reporting errors in case of failure.
  • Fixed missing textures not being reported to the user.
  • Command-Line Interface: fixed simplified meshes being sometimes assigned the wrong materials.
  • Fixed materials with "<" or ">" in their name not loading.
  • Fixed a crash that occurred when running several instances of Transmutr simultaneously.
  • Fixed the connection to Megascans failing silently when the communication port is already in use.

Version 1.1.2 (2019-10-24)

New features
  • Added an option to add a custom prefix to relative paths
Bug fixes
  • Fixed the connection with Megascans Bridge not working for some users
  • Fix proxy export with non-ascii paths
  • Fixed small issues when smoothing edges

Version 1.1.1 (2019-09-27)

Changes
  • Objects that occur only once are now exported as groups, whereas objects occurring multiple times are exported as component instances.
  • Transmutr now produces slightly cleaner hierarchy: the top-most group (root node) is now omitted and its children are added to the model itself.
Bug fixes
  • Fixed Megascans assets with variants not being exported.
  • Fixed Transmutr producing errors when exporting over existing files.
  • Fixed crashes occurring on systems with non-ASCII paths.

Version 1.1.0 (2019-09-09)

New features
  • [Studio version] Added a Command-Line Interface to use Transmutr from a terminal or with your own custom scripts in order to easily process large sets of models. Read the documentation here.
  • [Studio version] Added Material Automations to let you apply your own automatic transformations to materials with a brand new visual scripting interface. Read the documentation here.
  • You can now open files in Transmutr from the Windows explorer with Right-click > Open with. You can also associate some 3D formats to be automatically opened with Transmutr by clicking the Always use this app to open .obj/.fbx/.3ds/... files checkbox.
Bug fixes
  • Fixed mesh simplification not being applied in the preview when loading preset settings.
  • The scale is now correctly affected when changing the model dimensions in Stats
  • Fixed some OBJ files generating parsing errors during loading (this error especially occurred for files exported from Rhino).
  • Fixed remote trial extensions not working.

Version 1.0.6 (2019-08-08)

Bug fixes
  • Fixed SketchUp not automatically opening converted files.

Version 1.0.5 (2019-06-11)

Bug fixes
  • Fixed blank screen when windows username contains special chars.

Version 1.0.4 (2019-06-10)

New features
  • Transmutr can now import STL files.
  • When launched from SketchUp with Thea v2.1 (and above) active, Transmutr will export Thea proxies as *.mod.thea files instead of *.xml files.
Changes
  • Transmutr now reads the "Up Axis" attribute that is sometimes stored in FBX files so that models are automatically rotated as intended.
Bug fixes
  • Fixed missing material in V-Ray proxy when placeholder is "Simplified Geometry" or "Full Geometry"
  • Fixed texture paths discarded when the drive letter is assigned but disconnected
  • Fixed camera clipping plane not being updated when changing modifiers (scale, origin, etc)

Version 1.0.3 (2019-05-04)

Bug fixes
  • Fixed Transmutr files crashing SketchUp 2017 (and below) when saving
  • Fixed a bug introduced in v1.0.2 that made some textures black in the preview

Version 1.0.2 (2019-05-03)

New features
  • Added floating licensing to dynamically share license seats between employees of the same company, up to a predefined number of concurrent users. Please contact us if you are interested in this type of licensing (Studio licenses only).
Changes
  • Transmutr now scans the directory of the model to search for missing textures. This is helpful in some cases when the model contains absolute paths that are no longer valid.
  • Geometry simplification should feel faster on the first simplification, since heavy initialization work is now done as a background process.
Bug fixes
  • Fixed the general options being reset to default values when loading a new model after the first one.
  • Fixed license keys being considered invalid when manually typed with some variations (eg. lowercase, spaces).
  • Fixed a crash that occurred when loading a model with TIFF textures.
  • Fixed the preview appearing empty for a few seconds after loading large models.
  • Fixed V-Ray issues that occurred when some materials had names containing characters not supported by V-Ray.
  • Fixed a rare crash that occurred when loading a FBX model with invalid per-face material data.

Version 1.0.1 (2019-03-25)

Changes
  • The trial is now 7 days long
  • Reset the camera position when loading a new model
Bug fixes
  • Fix some billboard placeholders having the wrong width depending on the model's orientation
  • Fix badly constructed faces from corrupting whole objects

Version 1.0.0 - Public release (2019-03-21)

Changes
  • The 3 days trial is now available
  • "Open File" dialogs are now always on top of the main window
  • The SketchUp extension is now signed

Version 0.4.3 (2019-03-20)

Bug fixes
  • Fix the simplification damaging UV seams
  • Fix loaded presets not being applied immediately

Version 0.4.2 (2019-03-16)

Changes
  • Adding base materials to complement V-Ray 2Sided materials, as a workaround to the issue of texture scale discrepancy in V-Ray Next
  • Adding a dummy colorized texture when a material doesn't have a diffuse map but has other maps, to preserver UV mapping
  • Enable materials "Normal" setting if the bump map's name contains "norm"
Bug fixes
  • Fix FaceSkipping's face count not working
  • Fix geometry simplification producing holes in some cases
  • Fix emissive color

Version 0.4.1 (2019-03-14)

Bug fixes
  • Fixed power-of-2 textures (512, 1024px...) being flipped in the preview

Version 0.4.0 (2019-03-13)

New features
  • Brand new simplification engine: much faster, and more reliable
  • Old FBX files (FBX version <2011) can now be opened
Changes
  • Renamed "Proxy Preview" to "Placeholder"
Bug fixes
  • Fixed textures being flipped vertically in the preview
  • Fixed textures being flipped vertically in Thea proxies
  • Fixed geometry disappearing in models with tiny faces
  • Fixed some textures appearing stretched in the preview
  • Fixed Transmutr crashing when opening ill-formed models with invalid texture paths

Version 0.3.4 (2019-03-04)

New features
  • All Proxy Preview types are now available for Artist licenses (adding 'Billboard', 'Simplified Geometry', and 'SketchUp File').
  • We can now edit the target face count when using 'Face skipping' proxy preview.
  • The model's dimensions are now displayed in the 'Stats' section, and are editable (this will update the Scale multiplier).
  • Transmutr now exports Megascans assets with multiple variants.
Changes
  • Sped up the import of large models with many objects.
  • It is now possible to drag and drop maps between slots.
  • Added a security certificate so that Transmutr is less likely to be flagged as malware by antivirus softwares.
  • Transmutr will now use the scale factor of FBX files.
  • The 'Cancel' button has been renamed to 'New' and asks for confirmation.
  • Added an input field next to the Simplification slider.
  • The Simplification slider is now non-linear by default, as we usually need high simplification levels. This behavior can be disabled.
  • Improved the look of the icon on Windows.
Bug fixes
  • Fixed simplification producing many holes in the mesh. Holes can still happen, but they should be much less frequent.
  • Fixed some TIFF textures crashing the app because of an unsupported internal compression mode.
  • The camera clipping plane now depends on the size of the model. This avoids huge models from disappearing.
  • Fixed some faces not being created when triangulated.
  • Fixed some groups/components not being created when containing tiny faces.
  • Fixed a crash that could occur when creating Thea materials.
  • Fixed the UI being slow when having many materials in the Materials tab

Version 0.3.3 (2019-02-08)

Bug fixes
  • Fixed geometry disappearing in models with tiny faces

Version 0.3.2 (2019-02-07)

Changes
  • Transmutr is now smarter when looking for missing maps, it will look in all potential folders. When the user adds a map, Transmutr will look into this folder for all missing maps.
  • VRMat is now a material property instead of a material type
  • Spaces are trimmed from license key to avoid copy/pasting issues
Bug fixes
  • Fixed exploded object when using scale/unit conversion
  • Potential fix for SketchUp not being able to connect to Transmutr, when opening it from SketchUp
  • Fixed 'Communication Port' option not being saved between sessions
  • Fixed wrong material name when created from VRMat
  • Fixed several issues with map paths in VRMats

Version 0.3.1 (2019-01-24)

Changes
  • The preview viewport now supports TIFF textures
  • V-Ray Materials: “Diffuse Texture Alpha” is enabled if there is no opacity map
Bug fixes
  • Fixed SketchUp zoom bug when importing models with tiny faces
  • Fixed maps not being copied to the destination folder when exporting Thea proxies
  • Fixed opacity maps not being picked up from FBX files
  • Fixed TGA textures appearing black in the preview
  • Non-planar faces are now triangulated

Version 0.3.0 (2019-01-17)

New features
  • Added Thea proxies
  • Transmutr can now be opened directly from SketchUp, the transmuted asset will be automatically added to the model
  • Added smoothing edges by angle
  • Transmutr now reads basic properties of V-Ray and Corona material in FBX files exported from 3dsmax
  • Renaming materials is now possible
Changes
  • Binding is now turned off in V-Ray materials created from a VRMat file
  • Transmutr no longer automatically triangulates the model. It will be triangulated only when using Geometry Simplification.

Version 0.2.1 (2019-01-08)

New features
  • Added a "Face Skipping" proxy type that only keeps a few faces to get an idea of the model's overall shape
  • Added a "Zoom extents" button to make the model fit the viewport
Changes
  • Transmutr now adds a dummy colorized texture when the Diffuse slot is empty but other textures are in use (bump, opacity, reflection, etc) in order to preserve UV mapping in SketchUp
  • Texture files can be drag-and-dropped from the file explorer to the slots of the material panels
  • Improved Megascans assets materials
  • Added a notification when a new version of Transmutr is available so that users can easily download it
  • Added a button in the Options panel to open those Release Notes from the application
  • Converting units now sets the appropriate drawing unit in the SketchUp model
Bug fixes
  • Fixed missing geometry when importing models with faces that are smaller than SketchUp allows
  • Fixed texture mapping when vertices of a same face have identical UV coordinates
  • Fixed some edges not being smoothed
  • Fixed the unwanted rotation animation that sometimes started when clicking the "Show edges" button
  • Fixed Megascans asset imported as white when format is OBJ

Version 0.2.0 — Beta stage (2018-12-19)

New features
  • Added Quixel Megascans integration
  • Added "Top Center" origin option
Changes
  • Added default filename when saving .skp
  • Significantly sped up mesh simplification for high-poly models
  • Added an option to prefix material names with the model name
  • Added warning when using TIFF bitmaps
  • Options: added a button to open the folder that contains log files
  • Options: added a button to display GPU info for debugging purposes
Bug fixes
  • Fixed the mesh simplification slider
  • Fixed the "Cannot load options" error that occurred if the options were not modified by the user
  • Fixed normal maps color space in V-Ray
  • Fixed browsing for .vrmat files

Version 0.1.4 (2018-12-10)

New features
  • Added Metal material type
Changes
  • Added thumbnails to the material panels
  • Added an Options dialog
  • Added notifications (errors, warnings, etc)
  • Tweaked materials
Bug fixes
  • Added better support for paths with special characters

Version 0.1.3 (2018-11-23)

New features
  • The material type is automatically assigned based on the material's name (e.g. "...leaf..." ⇒ Translucent)
Changes
  • When exporting a *.vrmesh proxy, the black console window that briefly popped up does not appear anymore
  • Copying maps to the destination folder is now optional
  • Preset saving and loading buttons have been moved to the header
  • It is now possible to unfold multiple materials
Bug fixes
  • Fallback to lower-quality graphics when webGL is not available (Work in progress)
  • Fixed wrong up axis and origin transformations for models that already have a transformed root node
  • Fixed the *.vrmesh proxy generation sometimes locking up the export
  • Fixed automatically finding *.vrmat files matching material names
  • Fixed faces not being exported for some files
  • Fixed material names encoding issues

Version 0.1.2 (2018-11-16)

New features
  • Added Enscape materials
Changes
  • Added better feedback when exporting
  • Transmutr now also looks for resources with invalid absolute paths in the model's folder
  • For Emissive materials, the Diffuse color is now the same as the Emissive color
  • Refraction now affects opacity in SketchUp (the lowest value between Refraction and Opacity sets the opacity in SketchUp and Enscape)
  • Profile edges are now disabled in generated *.skp files
Bug fixes
  • Fixed most materials in OBJ files having Refraction set to 1

Version 0.1.1 (2018-11-14)

New features
  • Added Thea materials
Changes
  • Added the possibility to pan the viewport's camera
  • Added a checkbox to show/hide the model's edges in the viewport
  • Improved the visibility of the material-picking eyedropper
Bug fixes
  • Fixed Transmutr only working with administrator privileges when installed "For all users"

Version 0.1.0 — Alpha stage (2018-11-08)

Initial preview release to a small number of testers.
Last modified 2mo ago